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ERSA
2003
126views Hardware» more  ERSA 2003»
14 years 11 months ago
Co-Simulation of a Hybrid Multi-Context Architecture
Abstract— Reconfigurable computing architectures aim to dynamically adapt their hardware to the application at hand. As research shows, the time it takes to reconfigure the har...
Rolf Enzler, Christian Plessl, Marco Platzner
BILDMED
2007
272views Algorithms» more  BILDMED 2007»
14 years 11 months ago
Comprehensive Architecture for Simulation of the Human Body Based on Functional Anatomy
Abstract. In this paper we propose a structured approach for the simulation of the human body which is comprehensive and extendable. Our architecture resembles the human organism a...
Sebastian Ullrich, Jakob Valvoda, Andreas Prescher...
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WSC
2001
14 years 11 months ago
An agent architecture for implementing command and control in military simulations
In models of military operations it is important to include the Command and Control (C2) process in order to achieve a realistic simulation of a military force's behaviour an...
Colin R. Mason, James Moffat
WSC
2008
14 years 12 months ago
Multiple worlds in simulation games for spatial decision making: Concept and architecture
In this paper we present the use of "what-if"-analysis in simulation games for spatial decision making by introducing the concept of multiple worlds. We expect that &quo...
Michele Fumarola, Alexander Verbraeck
CAL
2006
14 years 9 months ago
An Efficient, Practical Parallelization Methodology for Multicore Architecture Simulation
Multiple core designs have become commonplace in the processor market, and are hence a major focus in modern computer architecture research. Thus, for both product development and ...
James Donald, Margaret Martonosi