We extend previous work on texture mapping video streams into virtual environments by introducing awareness driven video QoS. This uses movements within a shared virtual world to ...
Gail Reynard, Steve Benford, Chris Greenhalgh, Chr...
This paper explores interfaces to virtual environments supporting multiple users. An interface to an environment allowing interaction with virtual artefacts is constructed, drawin...
Mike Fraser, Steve Benford, Jon Hindmarsh, Christi...
The limitation of network resource reduces the awareness capability of CVE system, which becomes the main bottleneck for applications in Internet. In this paper, we study the relat...
Inter-networked computers enable virtual collaborative work. In the course of interacting with one another, individuals send and receive messages and files of various sorts. This m...
Larry Korba, Ronggong Song, George Yee, Andrew S. ...
Video games are of increasing importance, both as a cultural phenomenon and as an application of collaborative technology. In particular, many recent online games feature persiste...