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CGF
2000
97views more  CGF 2000»
15 years 3 months ago
Collaboration between Heterogeneous Stand-alone 3-D Graphical Applications
We describe the Scene-Graph-As-Bus technique (SGAB), the first step in a staircase of solutions for sharing software components for virtual environments. The goals of SGAB are to ...
Robert C. Zeleznik, Loring Holden, Michael V. Capp...
VRML
2000
ACM
15 years 7 months ago
Using VRML in construction industry applications
This paper describes initial research using the Virtual Reality Modeling Language (VRML97) in construction industry applications. The modeling of steel structures and construction...
Robert Lipman, Kent Reed
VRML
1999
ACM
15 years 7 months ago
VR-LAB - A Distributed Multi-User Environment for Educational Purposes and Presentations
Distributed work is becoming a major issue for a large part of the work force and distributed collaborative research has almost become the norm. Consequently, distributed communic...
Dieter W. Fellner, Armin Hopp
CSCW
1996
ACM
15 years 7 months ago
Shared Spaces: Transportation, Artificiality, and Spatiality
We begin by reviewing current spatial approaches to CSCW (mediaspaces, spatial video conferencing, collaborative virtual environments and telepresence applications) and classifyin...
Steve Benford, Chris Brown, Gail Reynard, Chris Gr...
ECSCW
2001
15 years 4 months ago
Spaces of practice
This paper compares the properties of physical and digital workspaces in the context of a prototype of a collaborative virtual environment that has been developed with reference to...
Monika Büscher, Preben Mogensen, Dan Shapiro