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» Clarifying Goal Models
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VRST
2005
ACM
15 years 10 months ago
Artistic reality: fast brush stroke stylization for augmented reality
The goal of augmented reality is to provide the user with a view of the surroundings enriched by virtual objects. Practically all augmented reality systems rely on standard realti...
Jan Fischer, Dirk Bartz, Wolfgang Straßer
AISADM
2005
Springer
15 years 10 months ago
Evolving Agents: Communication and Cognition
Computer programming of complex systems is a time consuming effort. Results are often brittle and inflexible. Evolving, self-learning flexible multi-agent systems remain a distant ...
Leonid I. Perlovsky
ATAL
2005
Springer
15 years 10 months ago
Voting policies that cope with unreliable agents
Collaboration plays a critical role when a team is striving for goals that are difficult to achieve by an individual. In previous work, we defined the ETAPP (Environment-TaskAgen...
Christian Guttmann, Ingrid Zukerman
DIGRA
2005
Springer
15 years 10 months ago
/hide: The aesthetics of group and solo play
In this essay, I examine differences between individual and social play and, in particular, the differences between individual and social play within digital media forms designed ...
David Myers
ECWEB
2005
Springer
121views ECommerce» more  ECWEB 2005»
15 years 10 months ago
Fuzzy Virtual Card Agent for Customizing Divisible Card Payments
: E-commerce customers may have a problem when paying for the purchase of a major item, if its price is larger than the available credit on their credit card. In the brick and mort...
Soon Ae Chun, Yoo Jung An, James Geller, Sunju Par...