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SAGT
2009
Springer
136views Game Theory» more  SAGT 2009»
15 years 7 months ago
Non-clairvoyant Scheduling Games
In a scheduling game, each player owns a job and chooses a machine to execute it. While the social cost is the maximal load over all machines (makespan), the cost (disutility) of ...
Christoph Dürr, Nguyen Kim Thang
IMC
2009
ACM
15 years 7 months ago
The importance of being overheard: throughput gains in wireless mesh networks
A flurry of recent work has focused on the performance gains that may be achieved by leveraging the broadcast nature of the wireless channel. In particular, researchers have obse...
Mikhail Afanasyev, Alex C. Snoeren
122
Voted
SACMAT
2009
ACM
15 years 7 months ago
A decision support system for secure information sharing
In both the commercial and defense sectors a compelling need is emerging for highly dynamic, yet risk optimized, sharing of information across traditional organizational boundarie...
Achille Fokoue, Mudhakar Srivatsa, Pankaj Rohatgi,...
SIGCOMM
2009
ACM
15 years 7 months ago
Router primitives for programmable active measurement
Active probe-based measurements are the foundation for understanding important network path properties such as SLA compliance and available bandwidth. Well-known challenges in act...
Joel Sommers, Paul Barford, Mark Crovella
SIGCOMM
2009
ACM
15 years 7 months ago
Enhancing dynamic cloud-based services using network virtualization
It is envisaged that services and applications will migrate to a cloud-computing paradigm where thin-clients on userdevices access, over the network, applications hosted in data c...
Fang Hao, T. V. Lakshman, Sarit Mukherjee, Haoyu S...
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