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» Classification of Human Body Motion
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ACMACE
2007
ACM
15 years 1 months ago
Remote augmented reality for multiple players over network
Augmented Reality (AR) in multimedia gaming is a dynamic and exciting field of research. One of the challenges is to have multiple users interacting in the networked augmented rea...
Daniel Chun-Ming Leung, Pak-Shing Au, Irwin King, ...
WACV
2005
IEEE
15 years 3 months ago
Epipolar Constraints for Vision-Aided Inertial Navigation
— This paper describes a new method to improve inertial navigation using feature-based constraints from one or more video cameras. The proposed method lengthens the period of tim...
David D. Diel, Paul DeBitetto, Seth J. Teller
67
Voted
CHI
2008
ACM
15 years 10 months ago
Video browsing by direct manipulation
We present a method for browsing videos by directly dragging their content. This method brings the benefits of direct manipulation to an activity typically mediated by widgets. We...
Pierre Dragicevic, Gonzalo Ramos, Jacobo Bibliowit...
BSN
2009
IEEE
145views Sensor Networks» more  BSN 2009»
15 years 4 months ago
Accurate, Fast Fall Detection Using Gyroscopes and Accelerometer-Derived Posture Information
—Falls are dangerous for the aged population as they can adversely affect health. Therefore, many fall detection systems have been developed. However, prevalent methods only use ...
Qiang Li, John A. Stankovic, Mark A. Hanson, Adam ...
CVPR
2007
IEEE
15 years 3 months ago
Shape Variation-Based Frieze Pattern for Robust Gait Recognition
Gait is an attractive biometric for vision-based human identification. Previous work on existing public data sets has shown that shape cues yield improved recognition rates compar...
Seungkyu Lee, Yanxi Liu, Robert T. Collins