In this paper, we present a wireless sensor platform designed for processing multipoint human motion with low latency and high resolution. One application considered here is inter...
We pose the problem of 3D human tracking as one of inference in a graphical model. Unlike traditional kinematic tree representations, our model of the body is a collection of loos...
Leonid Sigal, Sidharth Bhatia, Stefan Roth, Michae...
We present a novel representation and rendering method for free-viewpoint video of human characters based on multiple input video streams. The basic idea is to approximate the art...
Marcel Germann, Alexander Hornung, Richard Keiser,...
Recently, more and more attention has been paid to emotions in the domain of Human-Computer Interaction. When evaluating a product, one can no longer ignore the emotions a product...
We propose a unified framework based on a general definition of geometric transform (GeT) for modeling appearance. GeT represents the appearance by applying designed functionals o...