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» Classification of microarray data using gene networks
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114
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AICT
2006
IEEE
123views Communications» more  AICT 2006»
15 years 6 months ago
Issues related to Development of Wireless Peer-to-Peer Games in J2ME
This paper describes and discusses challenges related to development of peer-to-peer games in J2ME using the available Bluetooth API (JSR82). By using Bluetooth on wireless device...
Alf Inge Wang, Michael Sars Norum, Carl-Henrik Wol...
161
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CSCW
2012
ACM
13 years 10 months ago
Coordination and beyond: social functions of groups in open content production
We report on a study of the English edition of Wikipedia in which we used a mixed methods approach to understand how nested organizational structures called WikiProjects support c...
Andrea Forte, Niki Kittur, Vanessa Larco, Haiyi Zh...
100
Voted
ICML
2010
IEEE
15 years 3 months ago
Deep Supervised t-Distributed Embedding
Deep learning has been successfully applied to perform non-linear embedding. In this paper, we present supervised embedding techniques that use a deep network to collapse classes....
Martin Renqiang Min, Laurens van der Maaten, Zinen...
125
Voted
IJCNN
2006
IEEE
15 years 8 months ago
Adaptation of Artificial Neural Networks Avoiding Catastrophic Forgetting
— In connectionist learning, one relevant problem is “catastrophic forgetting” that may occur when a network, trained with a large set of patterns, has to learn new input pat...
Dario Albesano, Roberto Gemello, Pietro Laface, Fr...
117
Voted
TEI
2010
ACM
135views Hardware» more  TEI 2010»
15 years 9 months ago
Hands and fingers: a mobile platform for a person-centric network of computational objects
We describe a practical vision of ubiquitous computing with tangible interfaces, that orbits around an individual and is mediated by his or her personal consumer electronic device...
John Kestner, Henry Holtzman