High-performance input-queued switches require highspeed scheduling algorithms while maintaining good performance. Various round-robin scheduling algorithms for Virtual Output Que...
Jing Liu, Chun Kit Hung, Mounir Hamdi, Chi-Ying Ts...
Abstract. One reason for wanting to compute an (approximate) Nash equilibrium of a game is to predict how players will play. However, if the game has multiple equilibria that are f...
A novel face recognition approach is proposed, based on the use of compressed discriminative features and recurrent neural classifiers. Low-dimensional feature vectors are extract...
In an application where sparse matching of feature points is used towards fast scene reconstruction, the choice of the type of features to be matched has an important impact on th...
In this paper, we show that we can improve accuracies of 3-D reconstructions with uncalibrated stereo by classifying correspondences between two images. After obtaining initial co...