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114
Voted
HOTI
2002
IEEE
15 years 5 months ago
Stable Round-Robin Scheduling Algorithms for High-Performance Input Queued Switches
High-performance input-queued switches require highspeed scheduling algorithms while maintaining good performance. Various round-robin scheduling algorithms for Virtual Output Que...
Jing Liu, Chun Kit Hung, Mounir Hamdi, Chi-Ying Ts...
123
Voted
SAGT
2010
Springer
164views Game Theory» more  SAGT 2010»
14 years 10 months ago
On Nash-Equilibria of Approximation-Stable Games
Abstract. One reason for wanting to compute an (approximate) Nash equilibrium of a game is to predict how players will play. However, if the game has multiple equilibria that are f...
Pranjal Awasthi, Maria-Florina Balcan, Avrim Blum,...
ESANN
2004
15 years 1 months ago
Face Recognition Using Recurrent High-Order Associative Memories
A novel face recognition approach is proposed, based on the use of compressed discriminative features and recurrent neural classifiers. Low-dimensional feature vectors are extract...
Iulian B. Ciocoiu
90
Voted
IVC
2007
95views more  IVC 2007»
15 years 8 days ago
Models from image triplets using epipolar gradient features
In an application where sparse matching of feature points is used towards fast scene reconstruction, the choice of the type of features to be matched has an important impact on th...
Étienne Vincent, Robert Laganière
78
Voted
MVA
2007
110views Computer Vision» more  MVA 2007»
15 years 1 months ago
Improving Accuracy of 3-D Reconstruction by Classifying Correspondences
In this paper, we show that we can improve accuracies of 3-D reconstructions with uncalibrated stereo by classifying correspondences between two images. After obtaining initial co...
Yusuke Takanashi, Yohei Shibata, Yasushi Kanazawa