In this paper, we report on a user-centered, iterative design process for augmenting sports equipment with ubiquitous computing technology. In several design iterations, a fully w...
Matthias Kranz, Wolfgang Spiessl, Albrecht Schmidt
Understanding the structure of large existing (and evolving) software systems is a major challenge for software engineers. In reverse engineering, we aim to compute, for a given s...
: Despite the fact, that testing and integration belong to the most critical and time consuming activities especially in big software development projects, most projects are still ...
Visual programming languages (VPLs) provide notations for representing both the intermediate and the final results of a knowledge engineering process. Whereas some VPLs particula...
The Nhan Luong, Patrick Etcheverry, Christophe Mar...
The increasing trend toward complex software systems has highlighted the need to incorporate quality requirements earlier in the development cycle. We propose a new methodology fo...