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CHI
2010
ACM
15 years 8 months ago
Sawtooth: interactive clarity and aesthetic complexity
Sawtooth (2009) is an artwork integrating performance, sound, and animation. This paper describes the design of Sawtooth, with particular reference to the balances it strikes betw...
Christopher Burns
ECCV
2010
Springer
15 years 11 months ago
Analysis of Motion Blur With a Flutter Shutter Camera for Non-Linear Motion
Motion blurs confound many computer vision problems. The fluttered shutter (FS) camera [1] tackles the motion deblurring problem by emulating invertible broadband blur kernels. How...
Yuanyuan Ding, Scott McCloskey, Jingyi Yu
ACMACE
2004
ACM
15 years 11 months ago
Motion editing with data glove
In this paper, we propose a new method to edit captured human motion data by using the data glove. The animator first wears a glove and mimics the human body motion observed in t...
Wai-Chun Lam, Feng Zou, Taku Komura
ICRA
2000
IEEE
125views Robotics» more  ICRA 2000»
15 years 10 months ago
Force-Based Motion Editing for Locomotion Tasks
This paper describes a fast technique for modifying motion sequences for complex articulated mechanisms in a way that preserves physical properties of the motion. This technique i...
Nancy S. Pollard, Fareed Behmaram-Mosavat
AI
1999
Springer
15 years 5 months ago
Understanding Mechanical Motion: From Images to Behaviors
We present an algorithm for producing behavior descriptions of planar fixed axes mechanical motions from image sequences using a formal behavior language. The language, which cove...
Tzachi Dar, Leo Joskowicz, Ehud Rivlin