Sawtooth (2009) is an artwork integrating performance, sound, and animation. This paper describes the design of Sawtooth, with particular reference to the balances it strikes betw...
Motion blurs confound many computer vision problems. The fluttered shutter (FS) camera [1] tackles the motion deblurring problem by emulating invertible broadband blur kernels. How...
In this paper, we propose a new method to edit captured human motion data by using the data glove. The animator first wears a glove and mimics the human body motion observed in t...
This paper describes a fast technique for modifying motion sequences for complex articulated mechanisms in a way that preserves physical properties of the motion. This technique i...
We present an algorithm for producing behavior descriptions of planar fixed axes mechanical motions from image sequences using a formal behavior language. The language, which cove...