—We propose the concept of Gap Between Displays (GBD) as a component of immersion in virtual environment systems. We hypothesized that GBD may reduce users’ task performance in...
Yi Wang, Kunmi Otitoju, Tong Liu, Sijung Kim, Doug...
The most popular approaches for the simulation of dynamic systems in computer graphics are force based. Internal and external forces are accumulated from which accelerations are c...
To facilitate accurate and efficient detection of motion
patterns in video data, it is desirable to abstract from pixel
intensity values to representations that explicitly and co...
A movie captured by a wearable camera affixed to an actor’s body gives audiences the sense of “immerse in the movie”. The raw movie captured by wearable camera needs stabiliz...
— This paper describes a 1,000Hz visual feedback using the CMOS+FPGA vision. It is required to obtain positional and angular signals around 1,000Hz to control a mechanical system...