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CCGRID
2007
IEEE
15 years 6 months ago
Requirements of Peer-to-Peer-based Massively Multiplayer Online Gaming
Massively Multiplayer Online Games have become increasingly popular. However, their operation is costly, as game servers must be maintained. To reduce these costs, we aim at provi...
Gregor Schiele, Richard Süselbeck, Arno Wacke...
148
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PAMI
2012
13 years 2 months ago
A Least-Squares Framework for Component Analysis
— Over the last century, Component Analysis (CA) methods such as Principal Component Analysis (PCA), Linear Discriminant Analysis (LDA), Canonical Correlation Analysis (CCA), Lap...
Fernando De la Torre
CCGRID
2005
IEEE
15 years 5 months ago
A batch scheduler with high level components
In this article we present the design choices and the evaluation of a batch scheduler for large clusters, named OAR. This batch scheduler is based upon an original design that emp...
Nicolas Capit, Georges Da Costa, Yiannis Georgiou,...
CLUSTER
2007
IEEE
15 years 3 months ago
Efficient asynchronous memory copy operations on multi-core systems and I/OAT
Bulk memory copies incur large overheads such as CPU stalling (i.e., no overlap of computation with memory copy operation), small register-size data movement, cache pollution, etc...
Karthikeyan Vaidyanathan, Lei Chai, Wei Huang, Dha...
COBUILD
1998
Springer
15 years 3 months ago
An Agent-Based Telecooperation Framework
Abstract. As the amount of information and communication increases dramatically new working environments must provide efficient mechanisms to maximize the benefits of these develop...
Albrecht Schmidt, Alexander Specker, Gerhard Parts...