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NOSSDAV
2005
Springer
15 years 3 months ago
MOPAR: a mobile peer-to-peer overlay architecture for interest management of massively multiplayer online games
In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
Anthony (Peiqun) Yu, Son T. Vuong
SAC
2008
ACM
14 years 9 months ago
Model-driven development of component-based adaptive distributed applications
This paper introduces an approach to develop componentbased adaptive distributed applications. Our approach separates the communication and the functional aspects of a distributed...
An Phung-Khac, Antoine Beugnard, Jean-Marie Gillio...
ATAL
2008
Springer
14 years 11 months ago
No-regret learning and a mechanism for distributed multiagent planning
We develop a novel mechanism for coordinated, distributed multiagent planning. We consider problems stated as a collection of single-agent planning problems coupled by common soft...
Jan-P. Calliess, Geoffrey J. Gordon
ICC
2000
IEEE
241views Communications» more  ICC 2000»
15 years 2 months ago
Power Management for Throughput Enhancement in Wireless Ad-Hoc Networks
—In this paper we introduce the notion of power management within the context of wireless ad-hoc networks. More specifically, we investigate the effects of using different trans...
Tamer A. ElBatt, Srikanth V. Krishnamurthy, Dennis...
APBC
2004
14 years 11 months ago
Mega Weaver: A Simple Iterative Approach for BAC Consensus Assembly
Hierarchical genome assembly can be divided into three distinct stages: sequencing and assembling shotgun reads for each of a series of selected BAC clones; assembling the resulti...
Daolong Wang, Mario Lauria, Bo Yuan, Fred A. Wrigh...