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112
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DSRT
2003
IEEE
15 years 5 months ago
Enabling Real-Time Distributed Virtual Simulation over the Internet Using Host-Based Overlay Multicast
Many-to-many multicast transmission is an essential network capability for scalable distributed simulation. The many open issues that make network-layer multicast impractical over...
Dennis M. Moen, J. Mark Pullen
IPTPS
2003
Springer
15 years 5 months ago
Semantic-Free Referencing in Linked Distributed Systems
Every distributed system that employs linking requires a Reference Resolution Service (RRS) to convert link references to locations. We argue that the Web’s use of DNS for this ...
Hari Balakrishnan, Scott Shenker, Michael Walfish
119
Voted
MASCOTS
1993
15 years 1 months ago
Simulation Modeling of Weak-Consistency Protocols
: Weak-consistency replication protocols can be used to build wide-area services that are scalable, fault-tolerant, and useful for mobile computer systems. We have evaluated the ti...
Richard A. Golding, Darrell D. E. Long
98
Voted
AICCSA
2005
IEEE
124views Hardware» more  AICCSA 2005»
15 years 6 months ago
On multicast scheduling and routing in multistage Clos networks
Multicast communication, which involves transmitting information from one node to multiple nodes, is a vital operation in both broadband integrated services digital networks (BISD...
Bin Tang
MWCN
2004
Springer
15 years 5 months ago
Collaboration Enforcement and Adaptive Data Redirection in Mobile Ad Hoc Networks Using Only First-Hand Experience
: In Mobile Ad Hoc Networks (MANETs), all participating hosts are obligated to route and forward data for others to guarantee the availability of network applications and services....
Ning Jiang, Kien A. Hua, Mounir A. Tantaoui