We propose a new method for greatly accelerating the computation of complex, detailed shadows in a radiosity solution. Radiosity is computed using a "standard" hierarchi...
We present an algorithm for out-of-core simplification of large polygonal datasets that are too complex to fit in main memory. The algorithm extends the vertex clustering scheme o...
Many algorithms for processing probabilistic networks are dependent on the topological properties of the problem's structure. Such algorithmse.g., clustering, conditioning ar...
Many algorithms in computer graphics improve their efficiency by using Hierarchical Space Subdivision Schemes (HS3), such as octrees, kD-trees or BSP trees. Such HS3 usually provi...
Tamy Boubekeur, Wolfgang Heidrich, Xavier Granier,...
The problem of task assignment in heterogeneous computing systems has been studied for many years with many variations. We consider the version in which communicating tasks are to...