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AIIDE
2007
15 years 7 months ago
Automatic Design of Balanced Board Games
AI techniques are already widely used in game software to provide computer-controlled opponents for human players. However, game design is a more-challenging problem than game pla...
Joe Marks, Vincent Hom
FLAIRS
2008
15 years 7 months ago
Evolutionary Learning of Dynamic Naive Bayesian Classifiers
Naive Bayesian classifiers work well in data sets with independent attributes. However, they perform poorly when the attributes are dependent or when there are one or more irrelev...
Miguel A. Palacios-Alonso, Carlos A. Brizuela, Lui...
ANTSW
2008
Springer
15 years 7 months ago
Lattice Formation in Space for a Swarm of Pico Satellites
We present a distributed control strategy that lets a swarm of satellites autonomously form a lattice in orbit around a planet. The system, based on the artificial potential field ...
Carlo Pinciroli, Mauro Birattari, Elio Tuci, Marco...
ASPDAC
2008
ACM
88views Hardware» more  ASPDAC 2008»
15 years 7 months ago
REWIRED - Register Write Inhibition by Resource Dedication
We propose REWIRED (REgister Write Inhibition by REsource Dedication), a technique for reducing power during high level synthesis (HLS) by selectively inhibiting the storage of fun...
Pushkar Tripathi, Rohan Jain, Srikanth Kurra, Pree...
CEC
2008
IEEE
15 years 7 months ago
Efficient evolution of ART neural networks
Abstract-- Genetic algorithms have been used to evolve several neural network architectures. In a previous effort, we introduced the evolution of three well known ART architects; F...
Assem Kaylani, Michael Georgiopoulos, Mansooreh Mo...
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