AI techniques are already widely used in game software to provide computer-controlled opponents for human players. However, game design is a more-challenging problem than game pla...
Naive Bayesian classifiers work well in data sets with independent attributes. However, they perform poorly when the attributes are dependent or when there are one or more irrelev...
Miguel A. Palacios-Alonso, Carlos A. Brizuela, Lui...
We present a distributed control strategy that lets a swarm of satellites autonomously form a lattice in orbit around a planet. The system, based on the artificial potential field ...
Carlo Pinciroli, Mauro Birattari, Elio Tuci, Marco...
We propose REWIRED (REgister Write Inhibition by REsource Dedication), a technique for reducing power during high level synthesis (HLS) by selectively inhibiting the storage of fun...
Abstract-- Genetic algorithms have been used to evolve several neural network architectures. In a previous effort, we introduced the evolution of three well known ART architects; F...
Assem Kaylani, Michael Georgiopoulos, Mansooreh Mo...