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SPAA
2005
ACM
15 years 8 months ago
Value-maximizing deadline scheduling and its application to animation rendering
We describe a new class of utility-maximization scheduling problem with precedence constraints, the disconnected staged scheduling problem (DSSP). DSSP is a nonpreemptive multipro...
Eric Anderson, Dirk Beyer 0002, Kamalika Chaudhuri...
114
Voted
ATAL
2005
Springer
15 years 8 months ago
Discovering strategic multi-agent behavior in a robotic soccer domain
2. THE MASM ALGORITHM An input to the MASM algorithm is a time-annotated multi-agent action sequence. The action sequence is then transformed into an action graph. An action graph ...
Andraz Bezek
MM
2003
ACM
133views Multimedia» more  MM 2003»
15 years 8 months ago
Real-time compression for dynamic 3D environments
The goal of tele-immersion has long been to enable people at remote locations to share a sense of presence. A tele-immersion system acquires the 3D representation of a collaborato...
Sang-Uok Kum, Ketan Mayer-Patel, Henry Fuchs
SIGGRAPH
2003
ACM
15 years 8 months ago
Interactive rendering of translucent deformable objects
Realistic rendering of materials such as milk, fruits, wax, marble, and so on, requires the simulation of subsurface scattering of light. This paper presents an algorithm for plau...
Tom Mertens, Jan Kautz, Philippe Bekaert, Hans-Pet...
142
Voted
ICDT
2001
ACM
147views Database» more  ICDT 2001»
15 years 7 months ago
Parallelizing the Data Cube
This paper presents a general methodology for the efficient parallelization of existing data cube construction algorithms. We describe two different partitioning strategies, one f...
Frank K. H. A. Dehne, Todd Eavis, Susanne E. Hambr...
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