We describe approaches for satisfying the real-time collision detection requirements of distributed virtual environments. We assume a distributed virtual environment is deployed u...
Analysis of motion patterns is an effective approach for anomaly detection and behavior prediction. Current approaches for the analysis of motion patterns depend on known scenes, w...
Weiming Hu, Xuejuan Xiao, Zhouyu Fu, Dan Xie, Tien...
In this paper we examine the dissemination of availability reports about resources in mobile peer-to-peer networks, where moving objects communicate with each other via short-range...
We study the semantics and refinement of mobile objects, considering an extension of core UML state machines by primitives that designate the location of objects and their moves wi...
Discrete-event packet-level network simulation is well-known and widely used. Network emulation is a hybrid approach that combines real elements of a deployed networked applicatio...