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ACMACE
2010
ACM
14 years 7 months ago
Exploiting MMORPG log data toward efficient RMT player detection
To detect players who are engaged in real-money trading (RMT) in massively multi-player online role-playing games (MMORPGs), behavior of players was analyzed using log data of a c...
Hiroshi Itsuki, Asuka Takeuchi, Atsushi Fujita, Hi...
MM
2006
ACM
184views Multimedia» more  MM 2006»
15 years 5 months ago
Extraction of social context and application to personal multimedia exploration
Personal media collections are often viewed and managed along the social dimension, the places we spend time at and the people we see, thus tools for extracting and using this inf...
Brett Adams, Dinh Q. Phung, Svetha Venkatesh
ACMACE
2009
ACM
15 years 4 months ago
Familiars: representing Facebook users' social behaviour through a reflective playful experience
In this paper, we describe the design and development of a social game called Familiars. Inspired by the daemons in Pullman’s “Dark Material” trilogy, Familiars are animal c...
Ben Kirman, Eva Ferrari, Shaun Lawson, Jonathan Fr...
ECSCW
2007
15 years 1 months ago
Social bookmarking and exploratory search
In this paper, we explore various search tasks that are supported by a social bookmarking service. These bookmarking services hold great potential to powerfully combine personal ta...
David R. Millen, Meng Yang, Steven Whittaker, Jona...
IRCDL
2010
14 years 10 months ago
Toward Conversation Retrieval
Social Network Sites can be seen as very large information repositories containing millions of text messages usually organized into complex networks involving users interacting wit...
Matteo Magnani, Danilo Montesi