Sciweavers

453 search results - page 27 / 91
» Co-experience: the social user experience
Sort
View
MDM
2007
Springer
111views Communications» more  MDM 2007»
15 years 3 months ago
Situation Inference for Mobile Users: A Rule Based Approach
Mobile phones are being increasingly equipped with sensors that ease retrieval of context information about a user. Context data can be aggregated with information centrally avail...
Laurent-Walter Goix, Massimo Valla, Laura Cerami, ...
INFOCOM
2011
IEEE
14 years 1 months ago
A distributed and privacy preserving algorithm for identifying information hubs in social networks
—This paper addresses the problem of identifying the top-k information hubs in a social network. Identifying topk information hubs is crucial for many applications such as advert...
Muhammad Usman Ilyas, Muhammad Zubair Shafiq, Alex...
COMPUTER
2004
144views more  COMPUTER 2004»
14 years 9 months ago
ActiveCampus: Experiments in Community-Oriented Ubiquitous Computing
The UCSD ActiveCampus project is an exploration of wireless location-aware computing in the university setting. ActiveClass supports classroom activities such as anonymous asking ...
William G. Griswold, Patricia Shanahan, Steven W. ...
MOBIDE
2009
ACM
15 years 4 months ago
MobiSNA: a mobile video social network application
This paper presents MobiSNA – a mobile video social networking application that supports the exploration, sharing, and creation of video contents through social networks. The Mo...
Liang Gou, Jung-Hyun Kim, Hung-Hsuan Chen, Jason C...
MMS
2010
14 years 8 months ago
Gaming on the move: urban experience as a new paradigm for mobile pervasive game design
In this paper, we describe a pervasive treasure hunting game: “Team exploration” based on the Transhumance ad hoc wifi platform. The testers of this game came up with innovati...
Annie Gentes, Aude Guyot-Mbodji, Isabelle M. Demeu...