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» Co-experience: the social user experience
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MDM
2007
Springer
111views Communications» more  MDM 2007»
15 years 6 months ago
Situation Inference for Mobile Users: A Rule Based Approach
Mobile phones are being increasingly equipped with sensors that ease retrieval of context information about a user. Context data can be aggregated with information centrally avail...
Laurent-Walter Goix, Massimo Valla, Laura Cerami, ...
INFOCOM
2011
IEEE
14 years 3 months ago
A distributed and privacy preserving algorithm for identifying information hubs in social networks
—This paper addresses the problem of identifying the top-k information hubs in a social network. Identifying topk information hubs is crucial for many applications such as advert...
Muhammad Usman Ilyas, Muhammad Zubair Shafiq, Alex...
COMPUTER
2004
144views more  COMPUTER 2004»
14 years 11 months ago
ActiveCampus: Experiments in Community-Oriented Ubiquitous Computing
The UCSD ActiveCampus project is an exploration of wireless location-aware computing in the university setting. ActiveClass supports classroom activities such as anonymous asking ...
William G. Griswold, Patricia Shanahan, Steven W. ...
MOBIDE
2009
ACM
15 years 6 months ago
MobiSNA: a mobile video social network application
This paper presents MobiSNA – a mobile video social networking application that supports the exploration, sharing, and creation of video contents through social networks. The Mo...
Liang Gou, Jung-Hyun Kim, Hung-Hsuan Chen, Jason C...
MMS
2010
14 years 10 months ago
Gaming on the move: urban experience as a new paradigm for mobile pervasive game design
In this paper, we describe a pervasive treasure hunting game: “Team exploration” based on the Transhumance ad hoc wifi platform. The testers of this game came up with innovati...
Annie Gentes, Aude Guyot-Mbodji, Isabelle M. Demeu...