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» Co-experience: the social user experience
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CHI
2005
ACM
14 years 11 months ago
Experience buffers: a socially appropriate, selective archiving tool for evidence-based care
Diagnosis, treatment, and monitoring of interventions for children with autism can profit most when caregivers have substantial amounts of data they can easily record and review a...
Gillian R. Hayes, Khai N. Truong, Gregory D. Abowd...
ACMDIS
2010
ACM
14 years 10 months ago
Open design spaces: socially crafting interactive experiences
Abstract. Engaging end-users and user communities to take an active part in the cocreation, evolution, and appropriation of modern, interactive systems has become an increasingly i...
Steffen Budweg, Sebastian Draxler, Steffen Lohmann...
91
Voted
CHI
2008
ACM
15 years 10 months ago
Stirring up experience through movement in game play: effects on engagement and social behaviour
The recent development of controllers designed around natural body movements has altered the nature of gaming and contributed towards it being marketed as a more social activity. ...
James Le Couteur, Nadia Berthouze, Siân E. L...
90
Voted
CHI
2005
ACM
15 years 10 months ago
Using intimacy, chronology and zooming to visualize rhythms in email experience
Experiences of intimacy and connectedness through social networks are vital to human sense of well-being. We live in an electronic habitat. Electronic mail functions as a medium o...
Mirko Mandic, Andruid Kerne
64
Voted
NORDICHI
2004
ACM
15 years 3 months ago
Active co-construction of meaningful experiences: but what is the designer's role?
This talk discusses how to strike a good balance between making the user an active co-constructor of system functionality versus making a too strong, interpretative design that do...
Kristina Höök