Designing for a supple interaction, involving users bodily and emotionally into a ‘dance’ with a system is a challenging task. Any break-ups in interaction become fatal to the...
An important challenge in designing ubiquitous computing experiences is negotiating transitions between explicit and implicit interaction, such as how and when to provide users wi...
This paper introduces City Browser, a prototype multimodal, conversational, spoken language interface for automotive navigational aid and information access. A study designed to e...
Alexander Gruenstein, Bruce Mehler, Bryan Reimer, ...
This paper describes our early work on design and development to support photolurking. Photolurking is browsing and looking at people’s photographs without participating in disc...
An experiment was conducted to test the relationships between users' perceptions of a computerized system's beauty and usability. The experiment used a computerized appl...