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ATAL
2008
Springer
14 years 11 months ago
Using multi-agent potential fields in real-time strategy games
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
Johan Hagelbäck, Stefan J. Johansson
CIIT
2004
104views Communications» more  CIIT 2004»
14 years 11 months ago
Semi-automatic compensation of the propagation delay in fault-tolerant systems
In control systems the jitter is a major problem since in a time-varying system the theoretical results for analysis and design of time-invariant systems cannot be used directly. ...
Thomas Losert, Wilfried Elmenreich, Martin Schlage...
ROBOCOMM
2007
IEEE
15 years 3 months ago
Distributed control diffusion: towards a flexible programming paradigm for modular robots
—A self-reconfigurable robot is a robotic device that can change its own shape. Self-reconfigurable robots are commonly built from multiple identical modules that can manipulat...
Ulrik Pagh Schultz
ECRTS
2010
IEEE
14 years 10 months ago
Making DRAM Refresh Predictable
Embedded control systems with hard real-time constraints require that deadlines are met at all times or the system may malfunction with potentially catastrophic consequences. Sched...
Balasubramanya Bhat, Frank Mueller
CEC
2009
IEEE
15 years 4 months ago
Evolving morphology and control: A distributed approach
—In this paper we present a model which allows to co-evolve the morphology and the control system of realistically simulated robots (creatures). The method proposed is based on a...
Mariagiovanna Mazzapioda, Angelo Cangelosi, Stefan...