Due to the enormous increase in the stored digital contents, search and retrieval functionalities are necessary in multimedia systems. Though processor speed for standard PCs (Per...
— Spatial hypertext was developed from studies of how humans deal with information overflow particularly in situations where data needed to be interpreted quickly. Intrusion det...
The growth in the scale of systems and networks has created many challenges for their management, especially for event processing. Our premise is that scaling event processing requ...
Wei Xu, Joseph L. Hellerstein, Bill Kramer, David ...
In this paper we describe the design and implementation of a C++ based Common Component Architecture (CCA) framework, XCAT-C++. It can efficiently marshal and unmarshal large data...
Madhusudhan Govindaraju, Michael R. Head, Kenneth ...
We present Ghost, a peer-to-peer game architecture that manages game consistency across a set of players with heterogeneous network resources. Ghost dynamically creates responsive...