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148
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GECCO
2008
Springer
178views Optimization» more  GECCO 2008»
15 years 1 months ago
Agent Smith: a real-time game-playing agent for interactive dynamic games
The goal of this project is to develop an agent capable of learning and behaving autonomously and making decisions quickly in a dynamic environment. The agent’s environment is a...
Ryan K. Small
89
Voted
EUROSYS
2007
ACM
15 years 9 months ago
Melange: creating a "functional" internet
Most implementations of critical Internet protocols are written in type-unsafe languages such as C or C++ and are regularly vulnerable to serious security and reliability problems...
Anil Madhavapeddy, Alex Ho, Tim Deegan, David Scot...
JVCIR
2006
163views more  JVCIR 2006»
15 years 21 days ago
Layered H.264 video transmission with hierarchical QAM
In multimedia communication systems, channel bandwidth and probability of error are the two main limitations that affect the quality of service. Therefore, in applications such as...
Mohammad Mahdi Ghandi, Mohammed Ghanbari
ANCS
2007
ACM
15 years 4 months ago
Compiling PCRE to FPGA for accelerating SNORT IDS
Deep Payload Inspection systems like SNORT and BRO utilize regular expression for their rules due to their high expressibility and compactness. The SNORT IDS system uses the PCRE ...
Abhishek Mitra, Walid A. Najjar, Laxmi N. Bhuyan
RCC
2000
113views more  RCC 2000»
15 years 16 days ago
The Aristotle Approach to Open Hypermedia
Large-scale distributed hypermedia systems comprise a generation of powerful tools to meet the demands of the new information globalization era. The most promising of such systems...
Costas Petrou, Drakoulis Martakos, Michael Hatzopo...