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TOG
2002
114views more  TOG 2002»
15 years 3 months ago
Shader-driven compilation of rendering assets
Rendering performance of consumer graphics hardware benefits from pre-processing geometric data into a form targeted to the underlying API and hardware. The various elements of ge...
Paul Lalonde, Eric Schenk
ICIP
1999
IEEE
16 years 5 months ago
Long-Term Memory Prediction Using Affine Motion Compensation
Long-term memory prediction extends motion compensation from the previous frame to several past frames with the result of increased coding efficiency. In this paper we demonstrate...
Thomas Wiegand, Eckehard G. Steinbach, Bernd Girod
ICDE
2008
IEEE
159views Database» more  ICDE 2008»
16 years 4 months ago
Fast Graph Pattern Matching
Due to rapid growth of the Internet technology and new scientific/technological advances, the number of applications that model data as graphs increases, because graphs have high e...
Jiefeng Cheng, Jeffrey Xu Yu, Bolin Ding, Philip S...
DAC
2009
ACM
16 years 4 months ago
Power modeling of graphical user interfaces on OLED displays
Emerging organic light-emitting diode (OLED)-based displays obviate external lighting; and consume drastically different power when displaying different colors, due to their emiss...
Mian Dong, Yung-Seok Kevin Choi, Lin Zhong
144
Voted
DAC
2002
ACM
16 years 4 months ago
Software synthesis from synchronous specifications using logic simulation techniques
This paper addresses the problem of automatic generation of implementation software from high-level functional specifications in the context of embedded system on chip designs. So...
Yunjian Jiang, Robert K. Brayton