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» Code patterns for agent-oriented programming
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DIGRA
2005
Springer
15 years 3 months ago
Interactive Story Writing in the Classroom: Using Computer Games
Interactive story writing is a new medium for creative expression. The story “writer” uses a computer game (such as BioWare’s Neverwinter Nights) to create an interactive st...
Jonathan Schaeffer, Mike Carbonaro, Duane Szafron,...
ICAPR
2005
Springer
15 years 3 months ago
Applying Software Analysis Technology to Lightweight Semantic Markup of Document Text
Abstract. Software analysis techniques, and in particular software “design recovery”, have been highly successful at both technical and businesslevel semantic markup of large s...
Nadzeya Kiyavitskaya, Nicola Zeni, James R. Cordy,...
OOPSLA
1999
Springer
15 years 2 months ago
The Generic Graph Component Library
In this paper we present the Generic Graph Component Library (GGCL), a generic programming framework for graph data structures and graph algorithms. Following the theme of the Sta...
Lie-Quan Lee, Jeremy G. Siek, Andrew Lumsdaine
CASES
2007
ACM
15 years 1 months ago
Compiler generation from structural architecture descriptions
With increasing complexity of modern embedded systems, the availability of highly optimizing compilers becomes more and more important. At the same time, application specific inst...
Florian Brandner, Dietmar Ebner, Andreas Krall
HIPEAC
2009
Springer
15 years 1 months ago
Deriving Efficient Data Movement from Decoupled Access/Execute Specifications
Abstract. On multi-core architectures with software-managed memories, effectively orchestrating data movement is essential to performance, but is tedious and error-prone. In this p...
Lee W. Howes, Anton Lokhmotov, Alastair F. Donalds...