Interactive story writing is a new medium for creative expression. The story “writer” uses a computer game (such as BioWare’s Neverwinter Nights) to create an interactive st...
Jonathan Schaeffer, Mike Carbonaro, Duane Szafron,...
Abstract. Software analysis techniques, and in particular software “design recovery”, have been highly successful at both technical and businesslevel semantic markup of large s...
Nadzeya Kiyavitskaya, Nicola Zeni, James R. Cordy,...
In this paper we present the Generic Graph Component Library (GGCL), a generic programming framework for graph data structures and graph algorithms. Following the theme of the Sta...
With increasing complexity of modern embedded systems, the availability of highly optimizing compilers becomes more and more important. At the same time, application specific inst...
Abstract. On multi-core architectures with software-managed memories, effectively orchestrating data movement is essential to performance, but is tedious and error-prone. In this p...
Lee W. Howes, Anton Lokhmotov, Alastair F. Donalds...