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149
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SIGCSE
1991
ACM
98views Education» more  SIGCSE 1991»
15 years 7 months ago
Pictures as invariants
The development, specification, and use of a loop invariant are useful and underutilized tools in writing code to solve a problem or implement an algorithm. Invariants are especi...
Owen L. Astrachan
GAMEON
2008
15 years 5 months ago
Model Driven Game Development: 2D Platform Game Prototyping
The increasing complexity of game development highlights the need of intellectual and industrial tools to enhance productivity in terms of quality, time and cost. In this paper we...
Emanuel Montero Reyno, José Á. Cars&...
ISIM
2007
15 years 5 months ago
Deriving Prototypes from UML 2.0 Sequence Diagrams
Executable prototypcs generatcd on early stages of software development bring many benefits, first of all they help to develop and validate systcm's spccification. The paper p...
Zbigniew Huzar, Grzegorz Loniewski
123
Voted
FBT
1997
15 years 5 months ago
Rapid Prototyping with AutoFocus
Abstract: In most cases, it is simple inconvenience of use that keeps formal methods from being put to industrial use. This paper argues that functionalities, even though of simple...
Franz Huber, Bernhard Schätz
117
Voted
WSC
1997
15 years 5 months ago
A General Framework for Large Scale Systems Development
This paper describes a general framework for the modeling, design, simulation, and prototyping of large scale systems. The framework uses a coherent set of tools that model the sy...
Aleks Göllü, Farokh H. Eskafi