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ECAI
2008
Springer
14 years 11 months ago
An Empirical Investigation of the Adversarial Activity Model
Multiagent research provides an extensive literature on formal Belief-Desire-Intention (BDI) based models describing the notions of teamwork and cooperation, but adversarial and c...
Inon Zuckerman, Sarit Kraus, Jeffrey S. Rosenschei...
ECAI
2008
Springer
14 years 11 months ago
IAMwildCAT: The Winning Strategy for the TAC Market Design Competition
Abstract. In this paper we describe the IAMwildCAT agent, designed for the TAC Market Design game which is part of the International Trading Agent Competition. The objective of an ...
Perukrishnen Vytelingum, Ioannis A. Vetsikas, Bing...
AAAI
2000
14 years 10 months ago
The Game of Hex: An Automatic Theorem Proving Approach to Game Programming
The game of Hex is a two-player game with simple rules, a deep underlying mathematical beauty, and a strategic complexity comparable to that of Chess and Go. The massive game-tree...
Vadim V. Anshelevich
AAAI
1996
14 years 10 months ago
Total-Order Multi-Agent Task-Network Planning for Contract Bridge
This paper describes the results of applying a modified version of hierarchical task-network (HTN) planning to the problem of declarer play in contract bridge. We represent inform...
Stephen J. J. Smith, Dana S. Nau, Thomas A. Throop
AAAI
1994
14 years 10 months ago
Towards More Creative Case-Based Design Systems
Case-based reasoning (CBR) has a great deal to o er in supporting creative design, particularly processes that rely heavily on previous design experience, such as framing the prob...
Linda M. Wills, Janet L. Kolodner