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» Cognitive Architectures and General Intelligent Systems
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EUMAS
2006
14 years 11 months ago
Agent-based Architecture in An Ambient Intelligence Context
This paper provides an insight on the special requirements of accessibility content and services in an ambient intelligence context and proposes an agent-based approach into a mor...
Nikolaos I. Spanoudakis, Pavlos Moraitis
112
Voted
AAAI
2011
13 years 9 months ago
A Functional Analysis of Historical Memory Retrieval Bias in the Word Sense Disambiguation Task
Effective access to knowledge within large declarative memory stores is one challenge in the development and understanding of long-living, generally intelligent agents. We focus o...
Nate Derbinsky, John E. Laird
105
Voted
AAAI
2007
14 years 12 months ago
Fluxplayer: A Successful General Game Player
General Game Playing (GGP) is the art of designing programs that are capable of playing previously unknown games of a wide variety by being told nothing but the rules of the game....
Stephan Schiffel, Michael Thielscher
AAAI
2007
14 years 12 months ago
Towards an Integrated Robot with Multiple Cognitive Functions
We present integration mechanisms for combining heterogeneous components in a situated information processing system, illustrated by a cognitive robot able to collaborate with a h...
Nick Hawes, Aaron Sloman, Jeremy Wyatt, Michael Zi...
WWW
2004
ACM
15 years 10 months ago
VersaTutor: architecture for a constraint-based intelligent tutor generator
Intelligent tutoring systems have demonstrated their utility in a variety of domains. However, they are notoriously resource intensive to build. We report here on the development ...
Viswanathan Kodaganallur, Rob R. Weitz, David Rose...