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» Cognitive Architectures and General Intelligent Systems
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FLAIRS
2007
14 years 12 months ago
The Design and Implementation of a Successful General Game Playing Agent
General Game Playing is the problem of designing an agent capable of playing any previously unknown game when given only the rules. This paper describes the implementation archite...
David M. Kaiser
ICMCS
2006
IEEE
123views Multimedia» more  ICMCS 2006»
15 years 3 months ago
A Multimedia System for Route Sharing and Video-Based Navigation
Trip planning and in-vehicle navigation are crucial tasks for easier and safer driving. The existing navigation systems are based on machine intelligence without allowing human kn...
Wen Wu, Jie Yang, Jing Zhang
INFOCOM
2010
IEEE
14 years 8 months ago
Cooperative Resource Management in Cognitive WiMAX with Femto Cells
Abstract—WiMAX with femto cells is a cost-effective nextgeneration broadband wireless communication system. Cognitive Radio (CR) has recently emerged as a promising technology to...
Jin Jin, Baochun Li
HT
2011
ACM
14 years 1 months ago
Automatic mining of cognitive metadata using fuzzy inference
Personalized search and browsing is increasingly vital especially for enterprises to able to reach their customers. Key challenge in supporting personalization is the need for ric...
Melike Sah, Vincent Wade
IPSN
2007
Springer
15 years 3 months ago
MeshEye: a hybrid-resolution smart camera mote for applications in distributed intelligent surveillance
Surveillance is one of the promising applications to which smart camera motes forming a vision-enabled network can add increasing levels of intelligence. We see a high degree of i...
Stephan Hengstler, Daniel Prashanth, Sufen Fong, H...