Agent-based computing in Arti cial Intelligence has given rise to a number of diverse and competing proposals for agent programming languages. Agents, in the sense we are using it...
Koen V. Hindriks, Frank S. de Boer, Wiebe van der ...
Embodied cognition emphasizes that intelligent behavior results from the coupled dynamics between an agent’s body, brain and environment. In response to this, several projects h...
The field of multiagent decision making is extending its tools from classical game theory by embracing reinforcement learning, statistical analysis, and opponent modeling. For ex...
Michael Wunder, Michael Kaisers, John Robert Yaros...
The MAPLE Game Playing System is a web application and website that allows students to design and program game playing agents using the Python programming language. The system pro...
As computational learning agents move into domains that incur real costs (e.g., autonomous driving or financial investment), it will be necessary to learn good policies without n...