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ML
2006
ACM
113views Machine Learning» more  ML 2006»
15 years 3 months ago
Learning to bid in bridge
Bridge bidding is considered to be one of the most difficult problems for game-playing programs. It involves four agents rather than two, including a cooperative agent. In additio...
Asaf Amit, Shaul Markovitch
AGENTS
2001
Springer
15 years 7 months ago
A fuzzy model of reputation in multi-agent systems
Agents are intended to interact in open systems where the knowledge about others (reputation) is incomplete and uncertain. Also, this knowledge about other agents is subjective si...
Javier Carbo Rubiera, José M. Molina L&oacu...
ATAL
2010
Springer
15 years 4 months ago
Combining manual feedback with subsequent MDP reward signals for reinforcement learning
As learning agents move from research labs to the real world, it is increasingly important that human users, including those without programming skills, be able to teach agents de...
W. Bradley Knox, Peter Stone
POPL
2001
ACM
16 years 3 months ago
Nomadic pict: correct communication infrastructure for mobile computation
This paper addresses the design and verification of infrastructure for mobile computation. In particular, we study language primitives for communication between mobile agents. The...
Asis Unyapoth, Peter Sewell
ATAL
2006
Springer
15 years 6 months ago
ACTIVE: agile coordinator testbed integrated virtual environment
This paper describes the specification, design and development of ACTIVE, a testbed for the testing and simulation of large-scale agent-based systems. ACTIVE is being developed as...
G. Emami, J. Cheng, D. Cornwell, M. Feldhousen, C....