U-shaped learning is a learning behaviour in which the learner first learns a given target behaviour, then unlearns it and finally relearns it. Such a behaviour, observed by psych...
Lorenzo Carlucci, John Case, Sanjay Jain, Frank St...
a useful abstract representation is fundamental to solving many difficult problems in software engineering. In order to better understand how representations are actually used in ...
We discuss the design of the Intermediary Agent's brain, the control module of an embodied conversational virtual peer in a simulation game aimed at providing learning experi...
Detection of moving objects in video streams is the first relevant step of information extraction in many computer vision applications. Aside from the intrinsic usefulness of being...
Automated evaluation is crucial in the context of automated text summaries, as is the case with evaluation of any of the language technologies. In this paper we present a Generativ...