Computer games have increasingly been the focus of user-led innovations in the form of game mods. This paper examines how different kinds of socio-technical affordances serve to o...
— Allowing robots to communicate naturally with humans is a major goal for social robotics. Most approaches have focused on building high-level probabilistic cognitive models. Ho...
Eric Meisner, Sanmay Das, Volkan Isler, Jeff Trink...
This paper focuses on online gift exchange in a setting where online and offline interactions are tightly intertwined and most of the exchanges require face-to-face interaction to...
Graphs are increasingly used to model a variety of loosely structured data such as biological or social networks and entityrelationships. Given this profusion of large-scale graph ...
Stephan Seufert, Srikanta J. Bedathur, Juliá...
Abstract. Social psychologists have documented that people attribute a humanlike agency to computers. Work in human motor cognition has identified a related effect known as "i...