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PDPTA
2003
15 years 2 months ago
Managing Flocking Objects with an Octree Spanning a Parallel Message-Passing Computer Cluster
We investigate the management of flocking mobile objects using a parallel message-passing computer cluster. An octree, a data structure well-known for use in managing a 3D space, ...
Thomas E. Portegys, Kevin M. Greenan
DAGSTUHL
1997
15 years 2 months ago
Fast and Accurate Collision Detection for Virtual Environments
A realistic simulation system, which couples geometry and physics, can provide a useful toolkit for virtual environments. Interactions among moving objects in the virtual worlds a...
Ming C. Lin
ECCV
2010
Springer
15 years 2 months ago
Joint Estimation of Motion, Structure and Geometry from Stereo Sequences
We present a novel variational method for the simultaneous estimation of dense scene flow and structure from stereo sequences. In contrast to existing approaches that rely on a ful...
Levi Valgaerts, Andrés Bruhn, Henning Zimme...
BMCBI
2006
124views more  BMCBI 2006»
15 years 1 months ago
Predicting transcription factor binding sites using local over-representation and comparative genomics
Background: Identifying cis-regulatory elements is crucial to understanding gene expression, which highlights the importance of the computational detection of overrepresented tran...
Matthieu Defrance, Hélène Touzet
PAMI
2006
147views more  PAMI 2006»
15 years 1 months ago
Full-Frame Video Stabilization with Motion Inpainting
Video stabilization is an important video enhancement technology which aims at removing annoying shaky motion from videos. We propose a practical and robust approach of video stabi...
Yasuyuki Matsushita, Eyal Ofek, Weina Ge, Xiaoou T...