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» Collaboration and telecollaboration in design
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122
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ISMAR
2003
IEEE
15 years 5 months ago
Herding Sheep: Live System Development for Distributed Augmented Reality
In the past, architectures of Augmented Reality systems have been widely different and taylored to specific tasks. In this paper, we use the example of the SHEEP game to show how...
Asa MacWilliams, Christian Sandor, Martin Wagner, ...
77
Voted
WECWIS
2003
IEEE
106views ECommerce» more  WECWIS 2003»
15 years 5 months ago
Degree of Satisfaction in Agent Negotiation
Agent negotiation over multiple issues is often seen as the process of searching for a solution in a complex and large space. Depending on the negotiation mechanism such search sp...
Kuo-Ming Chao, Muhammad Younas, Rachid Anane, Chen...
124
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GROUP
2003
ACM
15 years 5 months ago
Awareness support in a groupware widget toolkit
Group awareness is an important part of synchronous collaboration, and support for group awareness can greatly improve groupware usability. However, it is still difficult to build...
Jason Hill, Carl Gutwin
SI3D
2003
ACM
15 years 5 months ago
Incorporating dynamic real objects into immersive virtual environments
We present algorithms that enable virtual objects to interact with and respond to virtual representations, avatars, of real objects. These techniques allow dynamic real objects, s...
Benjamin Lok, Samir Naik, Mary C. Whitton, Frederi...
FPGA
2010
ACM
294views FPGA» more  FPGA 2010»
15 years 5 months ago
Axel: a heterogeneous cluster with FPGAs and GPUs
This paper describes a heterogeneous computer cluster called Axel. Axel contains a collection of nodes; each node can include multiple types of accelerators such as FPGAs (Field P...
Kuen Hung Tsoi, Wayne Luk