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» Collaboration and telecollaboration in design
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TEI
2009
ACM
166views Hardware» more  TEI 2009»
15 years 5 months ago
Pendaphonics: a tangible pendulum-based sonic interaction experience
Pendaphonics is a tangible physical-digital-sonic environment and interactive system that engages users in individual, collaborative, group, and distributed interactive experience...
Anne-Marie Skriver Hansen, Dan Overholt, Winslow B...
PACT
2009
Springer
15 years 5 months ago
Parallel Evidence Propagation on Multicore Processors
In this paper, we design and implement an efficient technique for parallel evidence propagation on state-of-the-art multicore processor systems. Evidence propagation is a major ste...
Yinglong Xia, Xiaojun Feng, Viktor K. Prasanna
ICMCS
2000
IEEE
126views Multimedia» more  ICMCS 2000»
15 years 5 months ago
A Cooperative Playback System for On-Demand Multimedia Sessions over Internet
IP multicast has fueled an assortment of large-scale applications over the Internet ranging from interactive video conferencing to whiteboards to video recording on-demand systems...
Giancarlo Fortino, Libero Nigro
VISUALIZATION
2000
IEEE
15 years 5 months ago
Achieving color uniformity across multi-projector displays
Large area tiled displays are gaining popularity for use in collaborative immersive virtual environments and scientific visualization. While recent work has addressed the issues ...
Aditi Majumder, Zhu He, Herman Towles, Greg Welch
ACMDIS
2000
ACM
15 years 5 months ago
Rapid Ethnography: Time Deepening Strategies for HCI Field Research
Field research methods are useful in the many aspects of HumanComputer Interaction research, including gathering user requirements, understanding and developing user models, and n...
David R. Millen