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83
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CIDR
2009
98views Algorithms» more  CIDR 2009»
14 years 10 months ago
From Declarative Languages to Declarative Processing in Computer Games
Recent work has shown that we can dramatically improve the performance of computer games and simulations through declarative processing: Character AI can be written in an imperati...
Ben Sowell, Alan J. Demers, Johannes Gehrke, Nitin...
GECCO
2008
Springer
363views Optimization» more  GECCO 2008»
14 years 10 months ago
Towards high speed multiobjective evolutionary optimizers
One of the major difficulties when applying Multiobjective Evolutionary Algorithms (MOEA) to real world problems is the large number of objective function evaluations. Approximate...
A. K. M. Khaled Ahsan Talukder
78
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DATAMINE
2006
117views more  DATAMINE 2006»
14 years 9 months ago
A Rule-Based Approach for Process Discovery: Dealing with Noise and Imbalance in Process Logs
Effective information systems require the existence of explicit process models. A completely specified process design needs to be developed in order to enact a given business proce...
Laura Maruster, A. J. M. M. Weijters, Wil M. P. va...
JMLR
2008
135views more  JMLR 2008»
14 years 9 months ago
Complete Identification Methods for the Causal Hierarchy
We consider a hierarchy of queries about causal relationships in graphical models, where each level in the hierarchy requires more detailed information than the one below. The hie...
Ilya Shpitser, Judea Pearl
81
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AROBOTS
1999
140views more  AROBOTS 1999»
14 years 9 months ago
A Robust Analog VLSI Motion Sensor Based on the Visual System of the Fly
Sensing visual motion gives a creature valuable information about its interactions with the environment. Flies in particular use visual motion information to navigate through turbu...
Reid R. Harrison, Christof Koch