In designing for engagement at a public multi-touch installation, we identified supporting multiple users and allowing for gradual discovery as challenges. In this paper, we prese...
Giulio Jacucci, Ann Morrison, Gabriela T. Richard,...
To date the most popular and sophisticated types of virtual worlds can be found in the area of video gaming, especially in the genre of Massively Multiplayer Online Role Playing Ga...
Several approaches for scalable interest management (IM) within real-time distributed virtual environments (DVEs) have been proposed based upon some division of the data-space in ...
: The Visual Interaction Platform (VIP) is an Augmented Reality system that builds on human skills of real world object manipulation and allows unhindered human-human communication...
Dzmitry Aliakseyeu, Bernard Champoux, Jean-Bernard...
This workshop promotes ubiquitous computing research in authentic urban setting, with real users and with sufficient scale and time span. We first motivate why such research is im...