In the past, architectures of Augmented Reality systems have been widely different and taylored to specific tasks. In this paper, we use the example of the SHEEP game to show how...
Asa MacWilliams, Christian Sandor, Martin Wagner, ...
Large-scale distributed environments, such as the Internet, achieve advantages in exploiting software agents for applications, thanks to their autonomy in carrying out tasks. In s...
In today’s systems, applications are composed from various components that may be located on different machines. The components (acting as servers) may have to collaborate in or...
Software patterns are a new design paradigm used to solve problems that arise when developing software within a particular context. Patterns capture the static and dynamic structu...
MetaPRL is the latest system to come out of over twenty five years of research by the Cornell PRL group. While initially created at Cornell, MetaPRL is currently a collaborative p...
Jason Hickey, Aleksey Nogin, Robert L. Constable, ...