Sciweavers

162 search results - page 22 / 33
» Collaborative Multidisciplinary Design in Virtual Environmen...
Sort
View
CW
2004
IEEE
15 years 2 months ago
Supporting Social Awareness Among University Students in 3D CVEs: Benefits and Limitations
For effective cooperation, sharing of resources, a good social climate and therefore better learning, students need to maintain awareness of the social situation in a group or a c...
Ekaterina Prasolova-Førland
AGENTS
2001
Springer
15 years 3 months ago
Is the wolf angry or ... just hungry?
In this paper we will discuss different types of control over synthetic characters in interactive stories. We will argue that, to attain a deeper and more engaging control, in ce...
Isabel Machado, Ana Paiva, Rui Prada
CSCW
2012
ACM
13 years 6 months ago
Come meet me at Ulduar: progression raiding in world of warcraft
In spite of decades of research on virtual worlds, our understanding of one popular form of virtual world behavior— raiding—remains limited. Raiding is important because it en...
Jeffrey Bardzell, Jeffrey Nichols, Tyler Pace, Sha...
94
Voted
ISMAR
2005
IEEE
15 years 4 months ago
Evaluation of Mixed-Space Collaboration
Recently Augmented Reality (AR) technology has been used to develop the next generation collaborative interfaces. First results have shown the value of using AR for co-located tas...
Raphael Grasset, Philip Lamb, Mark Billinghurst
CHI
2007
ACM
15 years 3 months ago
Playing with fire: participatory design of wearable computing for fire fighters
In this paper we present our approach of using gamelike techniques for designing wearable computing solutions for the Paris Fire Brigade, consisting of namely a board game and a v...
Markus Klann