Sciweavers

639 search results - page 52 / 128
» Collaborative Virtual Environment Standards: A Performance E...
Sort
View
CSCW
2002
ACM
14 years 11 months ago
Explaining effects of eye gaze on mediated group conversations: : amount or synchronization?
We present an experiment examining effects of gaze on speech during three-person conversations. Understanding such effects is crucial for the design of teleconferencing systems an...
Roel Vertegaal, Yaping Ding
MM
2003
ACM
133views Multimedia» more  MM 2003»
15 years 5 months ago
Real-time compression for dynamic 3D environments
The goal of tele-immersion has long been to enable people at remote locations to share a sense of presence. A tele-immersion system acquires the 3D representation of a collaborato...
Sang-Uok Kum, Ketan Mayer-Patel, Henry Fuchs
DICS
2006
15 years 3 months ago
Autonomic Computing for Virtual Laboratories
Virtual laboratories can be characterized by their long-lasting, large-scale computations, where a collection of heterogeneous tools is integrated into data processing pipelines. S...
Cesare Pautasso, Win Bausch, Gustavo Alonso
GRAPHICSINTERFACE
2008
15 years 1 months ago
Semantic pointing for object picking in complex 3D environments
Today's large and high-resolution displays coupled with powerful graphics hardware offer the potential for highly realistic 3D virtual environments, but also cause increased ...
Niklas Elmqvist, Jean-Daniel Fekete
SOSP
2007
ACM
15 years 8 months ago
VirtualPower: coordinated power management in virtualized enterprise systems
Power management has become increasingly necessary in large-scale datacenters to address costs and limitations in cooling or power delivery. This paper explores how to integrate p...
Ripal Nathuji, Karsten Schwan