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TVCG
2008
192views more  TVCG 2008»
14 years 9 months ago
Heads Up and Camera Down: A Vision-Based Tracking Modality for Mobile Mixed Reality
Anywhere Augmentation pursues the goal of lowering the initial investment of time and money necessary to participate in mixed reality work, bridging the gap between researchers in ...
Stephen DiVerdi, Tobias Höllerer
VRST
2010
ACM
14 years 7 months ago
Evaluating depth perception of photorealistic mixed reality visualizations for occluded objects in outdoor environments
Enabling users to accurately perceive the correct depth of occluded objects is one of the major challenges in user interfaces for Mixed Reality (MR). Therefore, several visualizat...
Arindam Dey, Andrew Cunningham, Christian Sandor
VRML
2003
ACM
15 years 3 months ago
MVIP-II: a protocol for enabling communication in collaborative virtual environments
This paper presents the second edition of our multicast protocol designed to enable shared v irtual worlds. This secon d release was u nderta ken to prov ide an interaction method...
John Robinson, Sarah J. Dumoulin, John A. Stewart
SIGGRAPH
1997
ACM
15 years 2 months ago
The two-user Responsive Workbench: support for collaboration through individual views of a shared space
We present the two-user Responsive Workbench: a projectionbased virtual reality system that allows two people to simultaneously view individual stereoscopic image pairs from their...
Maneesh Agrawala, Andrew C. Beers, Ian McDowall, B...
CHI
1995
ACM
15 years 1 months ago
Virtual Reality on a WIM: Interactive Worlds in Miniature
This paper explores a user interface technique which augments an immersive head tracked display with a hand-held miniature copy of the virtual environment. We call this interface ...
Richard Stoakley, Matthew Conway, Randy F. Pausch