Most head-mounted displays (HMDs) suffer from substantial optical distortion, and vendor-supplied specifications for field-of-view often are at variance with reality. Such display...
Scott A. Kuhl, William B. Thompson, Sarah H. Creem...
Proximity queries such as closest point computation and collision detection have many applications in computer graphics, including computer animation, physics-based modeling, augm...
—The present article discusses and details the methodological approaches and the reconstruction strategies that have been employed to realize the 3D real-time virtual simulations...
While tracking technologies based on fiducial markers have dominated the development of Augmented Reality (AR) applications for almost a decade, various real-time capable approach...
Information is traditionally confined to paper or digitally to a screen. In this paper, we introduce WUW, a wearable gestural interface, which attempts to bring information out in...