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143
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3DIM
2003
IEEE
15 years 10 months ago
Stable Real-Time Interaction Between Virtual Humans And Real Scenes
We present an Augmented Reality system that relies on purely passive techniques to solve the real-time registration problem. It can run on a portable PC and does not require engin...
Luca Vacchetti, Vincent Lepetit, George Papagianna...
ICAT
2003
IEEE
15 years 10 months ago
Texture Overlay onto Deformable Surface Using Geometric Transformation
We propose a system that overlays textures onto the arbitrary deformable surface of an object in real time using HMD. In this system, we select a book as the object and documents ...
Mototsugu Emori, Hideo Saito
PDP
2003
IEEE
15 years 10 months ago
An XML based framework for self-describing parallel I/O data
File I/O data is interpreted by high performance parallel/distributed applications mostly as a sequence of arbitrary bits. This leads to the situation where data is ’volatile’...
András Belokosztolszki, Erich Schikuta
146
Voted
MM
2003
ACM
125views Multimedia» more  MM 2003»
15 years 10 months ago
Essistants
One of the challenges the service providers currently face is the ability to introduce a variety of services at a minimal cost and impact to their customers. These services often ...
Christos Tryfonas, James Schumacher
VRML
2003
ACM
15 years 10 months ago
Guiding visitors of Web3D worlds through automatically generated tours
Many Web3D sites do not offer sufficient assistance to (especially novice) users in navigating the virtual world, find objects/places of interests, and learn how to interact with ...
Luca Chittaro, Roberto Ranon, Lucio Ieronutti