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ICMCS
2009
IEEE
158views Multimedia» more  ICMCS 2009»
14 years 9 months ago
View management of annotations for wearable augmented reality
In annotation overlay applications using augmented reality (AR), view management is widely used for improving readability and intelligibility of the annotations. In order to recog...
Koji Makita, Masayuki Kanbara, Naokazu Yokoya
TVCG
2011
257views more  TVCG 2011»
14 years 6 months ago
A Spatially Augmented Reality Sketching Interface for Architectural Daylighting Design
—We present an application of interactive global illumination and spatially augmented reality to architectural daylight modeling that allows designers to explore alternative desi...
Yu Sheng, Theodore C. Yapo, Christopher Young, Bar...
UIST
2004
ACM
15 years 5 months ago
DART: a toolkit for rapid design exploration of augmented reality experiences
In this paper, we describe The Designerʼs Augmented Reality Toolkit (DART). DART is built on top of Macromedia Director, a widely used multimedia development environment. We summ...
Blair MacIntyre, Maribeth Gandy, Steven Dow, Jay D...
MIXER
2004
15 years 1 months ago
Design Patterns for Augmented Reality Systems
For documentation and development of augmented reality (AR) systems, we propose the use of design patterns. Patterns are structured descriptions of successfully applied problem-so...
Asa MacWilliams, Thomas Reicher, Gudrun Klinker, B...
VR
2003
IEEE
211views Virtual Reality» more  VR 2003»
15 years 5 months ago
Editing Real World Scenes: Augmented Reality with Image-based Rendering
We present a method that using only an uncalibrated camera allows the capture of object geometry and appearance, and then at a later stage registration and AR overlay into a new s...
Dana Cobzas, Martin Jägersand, Keith Yerex