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MIXER
2004
14 years 11 months ago
Generic Interaction Techniques For Mobile Collaborative Mixed Reality Systems
The main characteristic of a mobile collaborative Mixed Reality (MR) system is that augmentation of the physical environment of one user occurs through available knowledge of wher...
Laurence Nigay, Philippe Renevier, Jullien Bouchet...
PUC
2002
121views more  PUC 2002»
14 years 9 months ago
First Person Indoor/Outdoor Augmented Reality Application: ARQuake
: This paper presents a first person outdoor/indoor augmented reality application ARQuake that we have developed. ARQuake is an extension of the desktop game Quake, and as such we ...
Bruce H. Thomas, Benjamin Close, John Donoghue, Jo...
CW
2006
IEEE
15 years 3 months ago
Multi-User Networked Interactive Augmented Reality Card Game
Many efforts to improve interaction in virtual and augmented reality applications do so by including tactile elements to create a link between virtual objects and actions. It is a...
Marissa Díaz, Moises Alencastre-Miranda, Lo...
ISMAR
2005
IEEE
15 years 3 months ago
Enhanced Eyes for Better Gaze-Awareness in Collaborative Mixed Reality
The concept of “enhanced eyes” to restore gaze awareness in a collaborative mixed-reality space is proposed. Three “enhanced eyes” schemes are described: controlling the h...
Keisuke Tateno, Masayuki Takemura, Yuichi Ohta
ACMACE
2005
ACM
15 years 3 months ago
MonkeyBridge: autonomous agents in augmented reality games
MonkeyBridge is a collaborative Augmented Reality (AR) game employing autonomous animated agents embodied by lifelike, animated virtual characters and “smart” physical objects...
István Barakonyi, Markus Weilguny, Thomas P...