We present the SketchMap system, which integrates outdoor and classroom activities to support children's collaborative learning. Individual children create maps near their sc...
We designed eSports—a collaborative and synchronous video annotation platform, which is to be used in Internet scale cross-platform grid computing environment to facilitate Comp...
Gang Zhai, Geoffrey Fox, Marlon E. Pierce, Wenjun ...
We present a tablet-based system to collaboratively track discussion topics and ideas in a seminar-style discussion classroom. Each student uses his or her own tablet to share tex...
New Technologies have been incorporated to schools as learning tools some time ago. In this paper we remark some advantages of video games as educational systems and how we can us...
E-learning growth is driven by global, societal, and technological changes that both enable and require increased worker and learner mobility, access to distributed domain experti...